Day one - Cliffhanger

Day one – Cliffhanger

Tony Vercoe - Moderator - Writers' Group - Journey development team S

 

Some important notes re the DAY ONE project.

  • Give it a title, (make it grab the viewer)
  • Add a synopsis, (something short and sharp that sums up the story)
  • Keep within the four minute limit, (That means no more than four pages. If your work is dialogue intensive, each page can double, even triple in screen time)
  • Use Final Draft format or an equivalent, (You can and should send your work in PDF format but the layout should be true to Final Draft. Don’t have it? Google and download it)
  • End on a cliffhanger, (leave us saying, “Don’t stop, please don’t stop”, well you get the meaning)

 

Scale

Writer, Jacqueline Smyth recently raised the issue of scale, what can we achieve on a gorilla budget? Here’s where we are at. Say you want to write something of vast scale, OK, do that. We may not be able to film it BUT we could recreate the work as a series of concept art slides and actor voice-overs. So, it may not be possible to shoot works of scale but we can still find ways to represent your story concepts.

 

Most importantly

Remember that you are seeking to work with the production teams from all over the world that will have to execute your work. You need to engage them with your story to ensure they select yours. Don’t be afraid of the film-makers seeking to enhance the work. View the collaboration as a baton race. Run your leg to the best of your ability and hand over the baton to the next runner.

 

Adventure is calling… what will you do?

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